‘Space and Time’, a duet of dimensions that brings to mind David Bowie’s epic figure Major Tom. Singing and floating in space, lost in time. “Planet Earth is blue, and there is nothing I can do.” A victim of what? His own drug use? Technology?
Whatever explanation we prefer, we are gradually entering a new world of digital, or virtual reality, which is just as uncertain and fascinating. This technological revolution will also influence the architecture profession. Will it eventually render the profession completely obsolete?
People scatter heaps of data to the wind, knowingly and unknowingly, but only a few outside of tech institutions truly understand how data is being used and the simulations that it feeds. Mainly because ‘Computer Simulation’ is a tricky concept, perceived as one of two: either a practical engineering tool such as wind simulators and economic models; or as a copying tool, an agent of digital fakeness – special effects in movies, Google’s Earth and the blue-skyed images made to sell apartments before they are built.
Last year, Felix Madrazo and Adrien Ravon led the ‘Ego City’ research studio at The Why Factory at
TU Delft. It was one of a series of studios that explored the themes of density and desires. Ego City
focused on the individual and ways to claim and create space. In doing so, it questioned traditional
methods of using design to create a better future for all and probed the viability of post-design
Since its early days, the humanoid we call Homo sapiens has always been obsessed with gaining control.
Creating optimal conditions for its safety and comfort is the story of its life. The way Homo sapiens, aka ‘the
human’, confronted this self-imposed challenge was by design.
As recent technological advancement became more and more pervasive and sophisticated, its consequences became more dramatically evident. In this context, design takes on a new relevance, in organizing and managing spaces, individuals, relations and ultimately societies. But if this is clear, several questions have to be answered: Who is driving it, who are the participants, who are sitting around the table? Does spatial design currently have a say in this, and if not, how can it participate and intervene
While working on the theme of V51 we did not only learn new facts on technology, but we were also confronted by the different ways in which technology is perceived, especially from certain architectural communities.
In the last post, we stated our intention to map the field of technology and to dig deeper in certain areas. After discussing possible categories we focused on evaluating the critical tools at hand to craft V51, in particular questioning the efficacy of mapping.
Once upon a time technology was a word to define all those tools that humans used to do things, being them compasses or cranes. As technology became ubiquitous and much more complex the term acquired a much vaguer meaning: it started to indicate the very condition we live in. Perhaps the previous use was too partial, I agree. But when DNA can be edited with a software, Internet is supported by satellite infrastructure, cars can drive themselves and Google knows your routine better than your own friends; where do you start speaking about technology? and in relation to architecture?